Ahoy, Pirates!
We are scheduled to roll out a version update across all servers starting on February 25th UTC. Here's the preview:
* New Gameplay: Clash of Rage
In the latest version, we're introducing a new gameplay mode: Clash of Rage.
1. Fleet Battles: Clash of Rage features exciting naval warfare, where you need to send fleets to face off against your enemies.
2. Climb the Ranks and Earn Promotion: Clash of Rage has multiple stages. Captains with similar Power are matched up and fight in pairs until a champion is determined.
3. Challenge the Champion: The last Captain standing becomes the stage boss for others to challenge.
* New Gameplay: Cabin Assignment
1. Cabin Assignment: Heroes can now be assigned to manage the cabins! When assigned properly, they have a chance to unlock special effects or boost production speed.
2. No Restriction: Heroes assigned to cabins can still be deployed to fight or gather resources on the world map.
* Infamy System Optimizations
1. Self-Defense: Captains will no longer gain Infamy for sinking other players' ships in self-defense.
2. Infamy Gap: When high Infamy players defeat those with lower Infamy, the greater the Infamy gap, the faster their Infamy increases (which means Infamy gain is influenced by the Infamy gap).
3. Wanted List Optimizations:
(1) The Wanted List is now updated every 2 hours instead of every 4 hours.
(2) The number of players added to the Wanted List per update has been increased from 10 to 20.
(3) The maximum number of players on the Wanted List has been adjusted to 100.
4. Slower Movement Speed: Players with Infamy higher than 1,000 will have their movement speed reduced (up to a maximum reduction of 50%).
* Miscellaneous Fixes and Optimizations
1. Auto-Challenge in Trials: You can now enable Auto-Challenge in trials. Once enabled, the system will automatically challenge the next stage after a victory.
2. Wheel of Fortune Calendar: Captains can now view the Wheel of Fortune's opening calendar, similar to the one of the conch recruitment.
3. Exiting Titans: Members now have the option to leave their Titan fleet at any time.
4. New Radiance Enhancements: Radiance Enhancements about Titans and fleet traits have been added.
5. New Lost City Areas: Two new Lost City areas are available. Meet the Prosperity requirement to unlock them.
6. Port Battle Optimizations: All port battles now feature Titan showdowns.
(1) Both the attacker and defender can launch a Titan fleet to attack the target port or repel the enemy.
(2) To attack a port's Garrison or Durability, the attacker must first defeat the Titan guarding it. (All neutral ports are now guarded by neutral Titans.)
(3) The point rules for Lvl 7 ports have been canceled, and they now follow the same rules for Lvl 1-6 ports.
7. Miscellaneous Fixes and Improvements: Various game issues have been addressed and optimized for a better gameplay experience.
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